GOG Pursues Physical PC Game Sales as Console Makers Go Digital
The DRM-free storefront is exploring a return to tangible media for PC games, positioning itself against industry trends toward digital-only distribution. The effort faces hurdles around publisher agreements and supply chain logistics.

GOG's business development and partnerships manager Marcin Paczynski has indicated the digital storefront intends to pursue physical game releases for PC, marking a counterpoint to major console manufacturers' shift away from physical media. The initiative would require GOG to navigate unfamiliar territory: managing physical inventory, coordinating shipments, and securing additional publisher approvals to distribute tangible copies of games.
While the PC gaming market pioneered the move to digital-only distribution, recent decisions by Sony and Microsoft to phase out physical game production have prompted GOG to reconsider the format. The storefront sees physical media as an opportunity to reinforce consumer ownership and game preservation—extending the mission already underway through GOG's Preservation Program, which works to maintain compatibility between older titles and contemporary systems.
Paczynski outlined his vision for the service in remarks to GamesRadar+: "Ideally, my dream would be to be able to buy physical versions of those games on GOG. You go to your shelf on GOG, you click on the game that you would like to receive a physical copy of, you order it, and it gets to you. That would be a perfect scenario."
The executive acknowledged the complexity of entering a business segment GOG has never operated in. The company would need to manage physical inventory for the first time, handle shipping logistics, and obtain what Paczynski termed "additional approvals" from publishers. Physical releases could also revive secondary markets, allowing players to trade or resell games among themselves—a practice largely absent in the digital era.
Paczynski has not disclosed the specific media format for physical releases. Given that optical disc drives have become uncommon on modern PCs, CDs, DVDs, and Blu-rays appear unlikely as distribution methods. USB drives or SD cards—potentially packaged similarly to Nintendo Switch cartridges—represent more plausible alternatives that would be accessible on most systems. Such formats could also enable publishers to bundle exclusive physical extras: stickers, maps, documentation, lore materials, and collectible items that capitalize on the sensory appeal of unboxing a new game.